Monday 18 March 2013

Who Controls the Internet - Illusions of a Borderless World (Audiobook)


Who Controls the Internet - Illusions of a Borderless World (Audiobook)

Who Controls the Internet - Illusions of a Borderless World (Audiobook)
Unabridged edition 2009 | 6 hours and 18 mins | ISBN: n/a , ASIN: B002YJZE92 | MP3 192 kbps | 550 MB


Is the Internet erasing national borders? Who's really in control of what's happening on the Net--Internet engineers, rogue programmers, the United Nations, or powerful countries? In this provocative new book, Jack Goldsmith and Tim Wu tell the fascinating story of the Internet's challenge to governmental rule in the 1990s, and the ensuing battles with governments around the world. It's a book about the fate of one idea--that the Internet might liberate us forever from government, borders, and even our physical selves.
We learn of Google's struggles with the French government and Yahoo's capitulation to the Chinese regime; of how the European Union sets privacy standards on the Net for the entire world; and of eBay's struggles with fraud and how it slowly learned to trust the FBI. In a decade of events, the original vision was uprooted, as governments time and time again asserted their power to direct the future of the Internet. The destiny of the Internet over the next decades, argue Goldsmith and Wu, will reflect the interests of powerful nations and the conflicts within and between them. Well written and filled with fascinating examples, this is a work that is bound to stir heated debate in the cyberspace community.


download link: part1 

                           part2 

                           part3 

                           part4

Apple MacBook Pro with Retina Display

The good: The unprecedented high-resolution screen on the new MacBook Pro with Retina Display makes images -- even simple text -- look beautifully clear. Despite a redesigned, lightweight body, the powerful components, including an Nvidia GPU, compare well to recent high-end desktop replacements. Overdue new ports, including USB 3.0 and HDMI, are welcome.
The bad: With a $2,199 entry-level price tag, the MacBook Pro with Retina Display costs more than the typical American mortgage. The lack of onboard Ethernet jack, FireWire, or an optical drive can be inconvenient at times. Despite being thinner and lighter, it's not as travel-friendly as a true ultrabook or MacBook Air.
The bottom line: The newly redesigned MacBook Pro with Retina Display combines an amazing screen with just enough of the MacBook Air design to feel like a new animal, and to take its place as the best of the current MacBook breed.
Editors' note (October 23, 2012): In addition to the 15-inch model reviewed here, Apple now offers an all-new 13-inch MacBook Pro with Retina Display as well.
The release of a brand-new Apple laptop design is rare, and always accompanied by much fanfare. The new MacBook Pro with Retina Display is no exception, especially as it introduces a new screen technology to laptops, while pulling in influences from the MacBook Air, existing Pro, and even the third-generation iPad.

At a starting price of $2,199, the Retina MacBook Pro is in a different tier of product than other recently spec-bumped Airs and Pros, but it also offers a mix of design and features that can't be duplicated in other Mac laptops: a quad-core processor in a body that's svelte (but not quite ultrabook-thin), discrete graphics, a super high-res display, and -- new to any MacBook -- HDMI.
This is the biggest change to the Pro's aesthetics since it adopted the now-familiar aluminum unibody construction in 2008. Updated periodically with new processors and new features, the MacBook Pro line remains a familiar sight in offices (especially in creative fields) and coffee shops. And, while that pre-existing 15-inch model is still considered thin for a midsize computer, recent challenges from Window-powered ultrabooks and even Apple's own MacBook Air have clearly influenced this split in the MacBook Pro family tree, leading to a thinner, more forward-looking offshoot (which will live alongside the thicker, non-Retina 15 and 13-inch Pro laptops).

Note that the 2012 MacBook Air and Pro lineups have been updated to Intel's third-generation Core i-series processors, also known as Ivy Bridge, and this new MacBook Pro with Retina Display starts out there. As Apple laptops have at times taken a while to trade up to Intel's latest hardware, it's nice to see Ivy Bridge arrive in a timely manner.
Of course, the real highlight is that new Retina Display. Its resolution is 2,880x1,800 pixels, providing a level of detail never seen on a laptop before. The highest standard Windows laptop screen resolution is 1,920x1,080 pixels, the same as an HDTV. That previous high-water mark has been fine in my experience, but even that can make text and images look small on a 15-inch laptop. Apple solves this via a different dot pitch for the screen, much as it did on the third-gen iPad.
In person, the Retina Display looks great, although you're more likely to notice it when comparing to a non-Retina laptop. It'll likely be more useful for heavy readers or Photoshop/Final Cut users at first, and we'll have to see how long it takes for other popular programs to update themselves to take advantage of the new screen.
In the end, the MacBook Pro with Retina Display, while expensive, is the best all-around MacBook Apple now makes -- unless you absolutely, positively need a built-in optical drive or Ethernet jack (both are available via external dongles or peripherals). It provides desktop-replacement-level performance, but is nearly as slim as an imagined 15-inch MacBook Air would be, even if it's a little heavier than it looks. Because it eclipses the previous MacBook Pro in many ways, it earns a CNET Editors' Choice nod.
Still, it feels like a rest stop on the road to somewhere else, a not-too-distant future when all laptops are paper-thin and feather light, with powerful hardware, wide connectivity, and generous solid-state storage that rivals bulky old platter hard drives. Don't be shocked to see Retina screens filter down to less expensive models at some point in the not-too-distant future. We're not there yet, but this is a big step in that direction.
Price as reviewed $2,199
Processor 2.3GHz Intel Core i7-3610QM
Memory 8GB, 1600MHz DDR3
Hard drive 256GB SSD
Chipset Intel HM77
Graphics NVIDIA GeForce GT 650M / Intel HD 4000
Operating system OS X Lion 10.7.4
Dimensions (WD) 14.1 x 9.7 inches
Height 0.7 inch
Screen size (diagonal) 15.4 inches
System weight / Weight with AC adapter 4.6/5.4 pounds
Category Midsize
In hands-on use, the new, thinner 15-inch MacBook Pro is both familiar and very different from what we've seen before. This is not an ultrabook (or an ultrathin laptop, as one would call these systems before Intel invented the ultrabook term), nor is it a full midsize laptop. Instead, it's an entirely new take that skirts the two, taking features from both sides of the aisle.
In the hand, at 0.7 inch, it's nearly as thin as a MacBook Air, at least the thicker end of that tapered system. But it's heavier than it looks, closer to a Pro, at 4.6 pounds. In other words, this is not the ultimate mobile laptop for people who have to jog around from place to place all day long, five or more days per week.
Still, it feels like a nice shift from the current Pro, which is what I'd call a "carry it around twice per week, tops" laptop. More often than that, especially with the traditional 15-inch MacBook Pro, and it really drags you down. I could see carrying this new, thinner Pro around with you several days per week, or maybe to and from work on a daily subway commute at a stretch.
From a distance, this could be mistaken for an Air, but up close, it's a different story. The design of the speakers, on either side of the keyboard, is lifted from the MacBook Pro. Along with the slablike, non-tapered body, I'd say the new Pro leans 70/30 or more toward the Pro rather than the Air in terms of design DNA.
The keyboard and trackpad are essentially the same as seen on the last several generations of MacBook, which is a good thing. Other laptops have matched, but not surpassed, the backlit Apple keyboard. And the trackpad, with its multifinger gestures, remains the industry leader. There are some patents, secret sauce, and OS-level sleight of hand behind this, but the practical result is touchpad experience far more satisfying than on any other laptop.
The Retina Display is the real hardware breakthrough of the system. Now that this very high-resolution screen technology has come to the iPhone, iPad, and MacBook Pro, it's something of an Apple staple, and future products will have to at least consider including it. Of course, it's just a branded name for a very high-resolution screen -- 2,880x1,800 pixels, a level previously unseen in laptops (I've seen some larger desktop monitors come close). By adjusting the dot pitch and promoting the use of customized software (some of Apple's own apps and, not surprisingly, Photoshop, have already been updated), text and images avoid the typical high-resolution pitfall of appearing too small.
Even in everyday use, the screen looks amazing. Colors pop and images have great depth, but the biggest difference to me, same as with the latest iPad, is in text. Compare blocks of text side by side (using the "reader" button in Safari is a great way to do that), on a Retina and a standard MacBook Pro screen, and the difference is unmistakable, as seen above. The non-Retina 15-inch Pro used for comparison has a 1,440x900-pixel native resolution.
Interestingly, like the other 13 and 15-inch MacBooks, the new Retina Pro sticks with a 16:10 aspect ratio, using the much more common 16:9 only in the 11-inch MacBook Air. It's hard to imagine a situation where it would make a tremendous amount of difference, but some people have strong preferences, and there's something to be said for matching the aspect ratio of HD television content, or at least having a universal standard to design around.


Apple MacBook Pro with Retina Display Average for category [mainstream]
Video HDMI, DisplayPort (via Thunderbolt) VGA plus HDMI or DisplayPort
Audio Stereo speakers, headphone/microphone jacks Stereo speakers, headphone/microphone jacks
Data 2 USB 3.0, 2 Thunderbolt, SD card reader 4 USB 2.0, SD card reader, eSATA
Networking Ethernet, 802.11n Wi-Fi, Bluetooth Ethernet, 802.11n Wi-Fi, Bluetooth, optional mobile broadband
Optical drive None DVD burner
Apple can both give and take away when it comes to ports and connections. Ethernet, the optical drive, and FireWire are on the chopping block, but -- in what I can only describe as a very pleasant surprise -- HDMI has been added.
The twin Thunderbolt ports literally double down on that still-underused connection, and the pair of USB 2.0 ports have become USB 3.0. Both are potentially useful for adding external storage to augment the flash memory, but you might also need those extra connections to hook up dongles for Ethernet and FireWire.
The default 256GB of solid-state storage is close enough to mainstream size for me, but digital packrats will want the 512GB option, part of an upgraded base model that starts at $2,799. There's also a 768GB upgrade from that, but that's an additional $500. Still, this is one of the first "professional" laptops that can get away with having no spinning platter drives.
Yes, that is indeed an HDMI connection.
(Credit: CNET)
But it's the HDMI that's really a mind-blower. We've asked for that for years, just because it was the easiest way to get content onto big TVs, projectors, external monitors, and so on. Apple doesn't always add features just because they're "practical" (see: SD card slot, 11-inch MacBook Air), so let's just assume the repeated inclusion of HDMI on MacBook "wish list" articles over the years finally had some impact (as unlikely as that seems).
The high-end 2.3GHz quad-core Core i7 CPU and Nvidia GeForce 650M GPU remind me of the recent spate of Ivy Bridge gaming laptops we've reviewed. They also had quad-core Core i7 Ivy Bridge CPUs with new Nvidia GPUs. However, those were giant 17-inch desktop-replacement rigs, with huge cases and terrible battery life. I did see a 15-inch version of that recently, from Maingear, and the Retina Pro feels like that kind of serious power shrunk down to a much slimmer size.
In our CNET Labs benchmark tests, the system ran even faster than that first wave of quad-core Intel Core i7 Ivy Bridge systems. The caveat is that our benchmarks, including Photoshop and a multimedia multitasking test which included QuickTime, tend to be weighted toward OS X performance. In hands-on use, it felt evenly matched with a system such as the Origin Eon 17-S. That's more than enough power for just about any task, and even more impressive when you consider that those other systems are mostly full-size desktop replacements.
The switch from AMD graphics to Nvidia's GeForce 650M is also a big step. Macs have never been serious gaming machines, but occasional standouts such as Diablo III are available cross-platform, and make for an excellent anecdotal test. That game will add additional support for the native 2,880x1,800 resolution via a future update, but for now you can still crank up the in-game resolution that high in the options menu. It made for a somewhat sluggish experience, running at around 23 frames per second, according to the onscreen frame rate counter. Pulled back to 1,440x900-pixel resolution, the game flew, at around 65 frames per second.
To compare the performance with older MacBooks, we ran our dated Call of Duty: Modern Warfare test. It crashed when we tried to get the in-game resolution up to 2,880x1,800 pixels, but ran at 75.4 frames per second at 1,440x900 pixels and 70.8 frames per second at 1,680x1,050 pixels. The past two 15-inch MacBook Pros we've tested, running on different AMD GPUs, ran the same test at between 41 and 51 frames per second at 14x9.



Battery life has always been a MacBook strong suit, especially when combined with Intel's very efficient processors and the lower power requirements of solid-state storage. Even though this system has a discrete GPU, it can turn that component off and on as needed, so it's not draining your battery unnecessarily. A couple of years ago, MacBooks required you to log out and then back in to swap graphics processors, but for the last couple of generations, that's happened automatically and seamlessly. In our video playback battery drain test, the new MacBook Pro ran for 6 hours and 59 minutes. That's great for a 15-inch laptop, and it may even run longer depending on your workload. The previous 15-inch MacBook Pro ran for about the same time, 6 hours and 54 minutes. Yes, this is, like all current MacBooks, a sealed battery. Some people positively hate that, it's never bothered me.
Apple includes a one-year parts-and-labor warranty, but only 90 days of telephone support, which has always struck us as odd. Upgrading to a full three-year plan under AppleCare will cost an extra $349 and is pretty much a must-buy, considering the proprietary nature of Apple products and their sealed bodies. Support is also accessible through a well-stocked online knowledge base, video tutorials, and e-mail with customer service, or through in-person visits to Apple's retail store Genius Bars, which, in my experience, have always been fairly frustration-free encounters.
I've previously called the 15-inch MacBook Pro one of the most universally useful all-around laptops you can buy. This new version adds to that with HDMI, faster ports, and more portability. But it also subtracts from that with its exclusion of an optical drive and Ethernet port, plus its very high starting price. The Pro and Retina Pro are clearly two laptops designed for two different users, and with the exception of all-day commuters who need something closer to a MacBook Air or ultrabook, one of the two branches of the MacBook Pro family tree is still probably the most universally useful laptop you can buy.


The best 10-inch tablet gets a little better

Every year since 2010, there has been a new version of the iPad. In 2012, we've already seen three. One, the iPad Mini, is a different beast altogether. Still, even the third-generation iPad with its Retina Display has suddenly become the recipient of a surprising seventh-month upgrade, to a very similar-looking device now known as the "fourth-generation iPad."
Should owners of the now "old" third-gen March 2012 iPad be upset? Should new buyers be wary? The answer to the first is yes. The answer to the second is no. The new iPad (technically just known as "iPad" at the Apple Store) has a few upgrades, two minor, one significantly major. A Lightning connector replaces the old 30-pin, just like all other new iOS devices this fall. And while the rear iSight camera remains the same (5 megapixels), the front-facing FaceTime camera has been upgraded to HD status: 720p video recording and sharper self-portraits. The LTE versions of the new iPad also work with a wider range of international carriers.
Biggest of all is the new processor lurking beneath: an A6X processor, replacing the third-gen's A5X. The previous iPad was no slouch in the performance department, but as we remarked when we reviewed the iPad in March, its speed gains weren't such a huge quantum leap compared with what we got from the iPad 2.
The A6X speeds up the iPad back to levels you'd expect, and it handles Retina Display graphics even better. This is the iPad 3S, so to speak. Considering that the iPad still has the same price as before, starting at $499 for 16GB, it's an even better buy than it was seven months ago.
The landscape's changed a little bit since March. Competing tablets have become more affordable. Windows 8 and RT tablets now offer an alternative set of products. None of these can touch the iPad. The biggest competitor, really, is that innocent iPad Mini, which could be the biggest little disruptor of them all, especially when it gets its own Retina Display.
You may be concerned to buy this iPad: could Apple surprise us with more frequent updates instead of yearly cycles? I think that's unlikely. Plus, the important point is that this iPad is the best one. It's polished. It's improved over the third-gen model. If you were on the fence about buying one before, now's the time to go ahead and do it. And it's still a better product than the iPad Mini...this year, at least.
(Editors' note: updated on November 5 with additional performance tests and battery life testing results.)

(Credit: CNET)
Design: Deja Pad
Place the new fourth-gen iPad on a table anywhere and no one will be able to know it's the latest and greatest unless he happens to see that telltale, teeny-tiny Lightning connector. This isn't a product you can easily show off. Just like the iPhone 4S, it has the same weight, size, and overall design as its predecessor. Even the back panel doesn't give any hint that this is a newer iPad than before. For a deeper dive on what this iPad feels like, go back and read Donald Bell's review of the third-gen iPad.
(Credit: CNET)
My Wi-Fi review model came in black (64GB); the iPad also comes in white. Both, as usual, have differently colored front glass and the same aluminum backs.
Does the iPad's design still hold up? Yes, mainly because of its all-metal-and-glass construction, still a rarity among tablets. The 1.4-pound body doesn't feel lightweight, but it's comfortable to hold in two hands. As a one-handed device, it's awkward and cumbersome. The sleek feel makes it seem fragile; indeed, you wouldn't want to drop one on a hard floor.
(Credit: CNET)
The Retina Display also remains the same, and it's still as lovely as ever. The 2,048x1,536-pixel 9.7-inch IPS screen is unmatched among tablets. Color accuracy is superb, movies look great, and photos look even better. Text is crystal-clear, just like on the iPhone. It makes a big difference when looking at Web pages. Still, this is all exactly the same as the third-gen iPad.
The thicker bezel of the iPad is necessary at this size and weight; it helps keep a grip on the otherwise ultra-sleek body. The single home button still feels a little vestigial, but it's not going anywhere anytime soon. Volume rocker buttons on the side and a silence/orientation lock switch remain. Speakers, headphone jack: they're all the same.



This is the first iPad that hasn't changed its look at all since the last iteration. The third-gen iPad is awfully close to the iPad 2, but thicker. That makes three straight similar-looking iPad models. Much like the iPhone, the iPad in its larger 9.7-inch version has settled into a form, for now. It seems due for a redesign next year, based on Apple's evolutionary history of iOS devices. But it isn't essential that it gets one.
A6X: What's the difference?
So, let's get down to that new A6X processor. Just like the last iPad's A5X, the A6X is a dual-core ARM-based processor with quad-core graphics. Those extra graphics are what distinguish it from the A6 processor on the iPhone 5. The same was true for the A5X on the early 2012 iPad versus the iPhone 4S.
(Credit: CNET)
It's hard to test any apps that truly take advantage of the A6X, because at the time of this review, no apps were available that claimed to be fourth-gen iPad-enhanced. Theoretically, games should run faster and smoother on the Retina Display. Indeed, the ones I tested did. N.O.V.A. 3, a first-person shooter from Gameloft that's often prone to choppiness in heavy action, was silky smooth. Other games seemed equally fast-loading and zippy.
In some instances, you can see the difference clearly. The third-gen iPad booted up from a turned-off state in 27 seconds; the fourth-gen iPad boots in 16 seconds. I downloaded apps and tried launching a variety of apps, as well as encoding videos shot with the front and rear cameras. In those instances, the difference was generally no more than a few seconds. The iPad feels very fast, and without a hiccup on iOS 6, but then again, the third-gen iPad felt that way, too. With the same amount of RAM as before (1GB), the number of apps you can keep quick-swapping between using the iOS version of multitasking remains largely the same. Using Geekbench 2, a popular benchmarking app, the fourth-gen iPad scored a 1,761 (higher is better). The third-gen iPad scored around 750, more in keeping with the iPad Mini and iPad 2, while the iPhone 5 scored 1,461. On the SunSpider JavaScript 0.9.1 benchmark test, the fourth-gen iPad blazed at 875 milliseconds over an average of three runs (lower is better), while the iPad Mini performed the same test at 1,503ms. The iPhone 5, with its A6 processor, performed the SunSpider test at 1,073ms. Benchmark apps aren't always an indicator of true performance, but the fourth-gen iPad, by any measure I could find, is the fastest iOS device around.
Other tablets may be going quad-core for the most part, but the A6X does its part to provide what feels like very fast performance, and easily enough power to do anything you'd dream of doing on iOS.
Camera: FaceTime HD
The new front-facing FaceTime HD camera doesn't feel as dramatic as it did on the iPhone 5 or fifth-gen iPod Touch. For one, the iPad's screen is a lot larger; also, that high-res Retina Display can display a lot more pixels, so the average image just comes off as grainier. It's still better than before, and it makes a difference on FaceTime calls, but the rear camera remains the same as before: 5 megapixels, no changes. It's suitable in a pinch, but as a whole the iPad's camera doesn't match the stellar quality of the iPhone 5's. This should encourage you to never be that person taking photos in public with an iPad.
(Credit: CNET)
Wi-Fi and LTE: A little better
It's worth noting that the built-in Wi-Fi antennas on the fourth-gen iPad are now dual-band (2.4GHz and 5GHz 802.11a/b/g/n), which should offer better connections and speeds over the average home network. Apple made the move to dual-band on the iPhone 5 and iPad Mini, too.
The LTE versions of the iPad are available in three versions: AT&T, Verizon, and Sprint. They still cost $130 more than the Wi-Fi-only options. The LTE connection has improved to offer greater compatibility with global cellular networks. That's good news for travelers and buyers of the LTE iPad in markets other than the U.S. and Canada. My review unit was Wi-Fi only, so I didn't have a chance to test how LTE worked.
What's in the box: Lightning, 12W adapter
Just like before, the iPad includes just the device plus a sync/charge cable and AC adapter. Those two have been tweaked in the fourth-gen model: USB-to-Lightning replaces the older 30-pin cable, and the AC brick is 12W, as opposed to 10W. No earbuds or EarPods are included.
The Lightning connector, new to this larger iPad, is Apple's new syncing, charging, and connection port. It debuted on the iPhone 5 in September and has since been seen on the iPod Nano, fifth-gen iPod Touch, the iPad Mini, and this iPad. The Lightning connector has essentially the same functionality as the older 30-pin, but requires new cables or a separate adapter for older accessories (which may not work with all functions). That could be annoying if you have an iPad dock, but many accessories have been increasingly using AirPlay for wireless video and audio streaming. I prefer that option, especially with a larger device like the iPad.
(Credit: CNET)
The 12W adapter offers up slightly faster charging. The third-gen iPad was notoriously slow to charge, and so far I've seen the new iPad make greater progress over an hour's top-off plug-in. It's not superfast, but it's better.
Battery life
Apple makes the same battery-life claims on the fourth-gen iPad as on the third-gen: 10 hours of video playback. Then again, the third-gen iPad supposedly had the same battery life as the iPad 2, but actually lasted a little less over the course of an average day.
The latest iPad's battery life, based on our formal tests, is even higher than we expected: it lasted through 13.1 hours of continuous video playback, compared with 11.4 hours on the third-gen iPad. An extra hour and 42 minutes of battery life to go with a significantly faster processor and graphics makes for an awfully nice one-two punch. The fourth-gen iPad lasted a good solid day, and then some, through continuous video-playing, game-playing, Web-browsing use. Incidentally, it also outperformed the iPad Mini's battery life by a full hour.
Conclusion
The new fourth-generation iPad is the best iPad. It's the fastest iPad. But it's no longer the smallest iPad, or the most affordable. That changes the perception of Apple's larger tablet seemingly overnight: this is now the professional-level performance device, the laptop alternative.
Who are we kidding? It's still pretty portable, and at $499, it's decently affordable. For those who care about the best screen, excellent battery life, impressive performance and the greatest compatibility with cutting-edge apps, look no further. Others may choose the iPad Mini for its compactness. In the long run, the iPad Mini may be the most successful iPad. Today, I still think that award belongs to the larger, classic version, but by a narrow margin -- and mainly because of that Retina Display.


Internet Download Manager 6.15 Build 5 Final Retail

Internet Download Manager has a smart download logic accelerator that features intelligent dynamic file segmentation and safe multipart downloading technology to accelerate your downloads. Unlike other download accelerators and managers that segment files before downloading starts, Internet Download Manager segments downloaded files dynamically during download process.

Internet Download Manager reuses available connections without additional connect and login stages to achieve better acceleration performance. Internet Download Manager supports proxy servers, ftp and http protocols, firewalls, redirects, cookies, authorization, MP3 audio and MPEG video content processing. IDM integrates seamlessly into Microsoft Internet Explorer, Netscape, MSN Explorer, AOL, Opera, Mozilla, Mozilla Firefox, Mozilla Firebird, Avant Browser, MyIE2, and all other popular browsers to automatically handle your downloads. You can also drag and drop files, or use Internet Download Manager from command line. Internet Download Manager can dial your modem at the set time, download the files you want, then hang up or even shut down your computer when it's done.

Main Features:
• All popular browsers and applications are supported! Internet Download Manager has been tested with the following browsers: Internet Explorer, MSN Explorer, AOL, Netscape Communicator, Netscape 6, Netscape 7, Mozilla, Mozilla Firefox, Mozilla Firebird, Opera, NetCaptor, UltraBrowser, Slim Browser, Avant Browser, MyIE2, Optimal Desktop, Ace Explorer, Advanced Browser, 27 Tools-in-1 Wichio Browser, WindowSurfer, 550 Access Browser, FineBrowser Freeware, Kopassa Browser, Fast Browser Pro, Enigma Browser, GoSuRF, K-Meleon, Smart Explorer, The Off By One Web Browser, Smartalec Voyager, CrystalPort AppCapture, The Family Browser, XANA Web Browser, Bluto, AutoSurf, 32bit Web Browser, BrowseMan, WrestlingBrowser, Eminem Browser, UltraBrowser, Cygsoft LDAP Browser, and Net M@nager. Internet Download Manager supports all versions of popular browsers, and can be integrated into any 3rd party Internet applications.
• Easy downloading with one click. When you click on a download link in a browser, IDM will take over the download and accelerate it. IDM supports HTTP, FTP, HTTPS and MMS protocols.
• Download Speed Acceleration. Internet Download Manager can accelerate downloads by up to 5 times due to its intelligent dynamic file segmentation technology. Unlike other download managers and accelerators Internet Download Manager segments downloaded files dynamically during download process and reuses available connections without additional connect and login stages to achieve best acceleration performance.
• Download Resume. Internet Download Manager will resume unfinished download from the place where they left off.
• YouTube grabber. Internet Download Manager can grab FLV videos from popular sites like YouTube, MySpaceTV, and Google Video.
• Simple installation wizard. Quick and easy installation program will make necessary settings for you, and check your connection at the end to ensure trouble free installation of Internet Download Manager
• Drag and Drop. You may simply drag and drop links to IDM, and drag and drop downloaded files out of Internet Download Manager.
• Automatic Antivirus checking. Antivirus checking makes your downloads free from viruses and trojans.
• Advanced Browser Integration. When enabled, the feature can be used to catch any download from any application. None of download managers have this feature.
• Built-in Scheduler. Internet Download Manager can connect to the Internet at a set time, download the files you want, disconnect, or shut down your computer when it's done.
• IDM includes web site spider and grabber. IDM downloads all required files that are specified with filters from web sites, for example all pictures from a web site, or subsets of web sites, or complete web sites for offline browsing. It's possible to schedule multiple grabber projects to run them once at a specified time, stop them at a specified time, or run periodically to synchronize changes.
• IDM supports many types of proxy servers. For example, IDM works with Microsoft ISA, and FTP proxy servers.
• IDM supports main authentication protocols: Basic, Negotiate, NTLM, and Keberos. Thus IDM can access many Internet and proxy servers using login name and password.
• Download All feature. IDM can add all downloads linked to the current page. It's easy to download multiple files with this feature.
• Customizable Interface. You may choose the order, and what buttons and columns appear on the main IDM window.
• Download Categories. Internet Download Manager can be used to organize downloads automatically using defined download categories.
• Quick Update Feature. Quick update may check for new versions of IDM and update IDM once per week.
• Download limits. Progressive downloading with quotas feature. The feature is useful for connections that use some kind of fair access policy (or FAP) like Direcway, Direct PC, Hughes, etc.
• IDM is multilingual. IDM is translated to Albanian, Arabic, Azerbaijan, Bosnian, Bulgarian, Chinese, Croatian, Czech, Danish, Dutch, Farsi, French, German, Greek, Hebrew, Hungarian, Italian, Japanese, Korean, Lithuanian, Macedonian, Norwegian, Polish, Portuguese, Romanian, Russian, Serbian, Slovak, Slovenian, Spanish, Thai, Turkish, and Uzbek languages.

Home Page - http://www.internetdownloadmanager.com

 

download : link1 
                 link 2 


portable: click here



Magix Software Package All-In-One (2013)

Magix Software Package All-In-One (2013)

Magix Software Package All-In-One (2013) | 5 GB


List MAGIX [02/2013]:

MAGIX Samplitude Music Studio 2013 v19.0.1.18
MAGIX Samplitude Pro X Suite v12.2.1.180
MAGIX PhotoStory on DVD 2013 Deluxe v12.0.2.78 + Vasco da Gama 5 HDPro
MAGIX Video Pro X5 v12.0.10.28
MAGIX Music Maker 2013 Premium v19.0.5.57
MAGIX Audio Cleanic 2013 v19.0.1.12
MAGIX Photo & Graphic Designer 2013 8.1.3.23797
MAGIX Photostory easy 1.0.2.12
MAGIX Independence Pro v3.1 UNLOCKED
MAGIX Music Maker Rock Edition 4 v6.0.0.6
MAGIX Music Maker Dance Edition 4 v6.0.0.6
MAGIX Xara Designer Pro 7 v7.1.1.17261
MAGIX MP3 Deluxe MX v18.0.1.112
MAGIX Video Easy 4 HD v4.0.0.32
MAGIX Page And Layout Designer 2013 v8.1.4.24911
MAGIX Xara 3D Maker 7.0.0.442
MAGIX Music Maker Soundtrack Edition v19.0.3




part1
part2
part3

Samsung Galaxy S4 keeps calm, carries on with big screen, 8-core chip and, yes, eye tracking






If you're looking for Samsung's new Galaxy S4 to define a novel new era of smartphone greatness, it's time to temper your expectations. The brand-new flagship smartphone, which runs the latest Android 4.2.2 Jelly Bean, improves hardware significantly and it piles on the features. Compared with the extremely successful Galaxy S3 that came before, it's a firm stride forward rather than a giant a leap, but it raises the bar again for Samsung's competitors. And by super-sizing the screen and packing in so much specialized software, the GS4 sets itself even farther apart from the iPhone.
The Galaxy S4 handset steadily draws from the same design language as the S3, but takes almost every spec to an extreme -- the screen is larger (5 inches), the resolution greater (1080p), the battery capacity higher (2,600mAh), the processor faster (1.9GHz quad-core or 1.6GHz octa-core), and the rear-facing camera stuffed with more megapixels (13, to be exact). But, once you've gone through the features checklist (which also includes lots of internal and external storage space and RAM), it's the software extras that Samsung continues to lean on to keep its phones one step ahead of the competition.
The problem is, based on my brief time with the Galaxy S4, very few of the extensive list of enhancements stood out as a killer, must-have, cannot-possibly-live-without feature. The TV control app that works with the IR blaster is perhaps one exception (the HTC One has this, too), as are a handy translation tool and eye-tracking and gesture capabilities that allow you to pause a video when you stop paying attention and let you hover your finger over an item to preview what it is. Many other software additions are semi-interesting ideas that some power users may enjoy once they've figured them out, but which will hardly convince a prospective buyer to pick the GS4 over, for instance, the HTC One, Nokia Lumia 920, or iPhone 5.

Meet the stunning Samsung Galaxy S4 (pictures)

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After using the device at a briefing (along with several other journalists), I do think that Samsung has accomplished what it's set out to do in pushing its Galaxy brand forward. Fans will find a familiar, appealing smartphone that's packed with hardware and software features -- albeit more than one person would ever use.
Editors' note: This analysis is based on my first impressions after using the phone. I'll continue to update this section as I get more time with the handset after the official launch event, and in the coming weeks and months.
Design and build
At first glance, the Samsung Galaxy S4 looks like a cookie-cutter copy of the GS3, but larger. It has the same rounded edges and narrow physical home button as its predecessor, but at 7.9mm deep (0.31 inch) and 130g (4.6 ounces), it's also a little lighter and thinner. Part of the slim look and feel is a result of Samsung creating sharper, straighter lines with the phone than the GS3's subtle curves (the Galaxy line is apparently inspired by nature no more).
Samsung Galaxy S4
Samsung's new Galaxy S4 features a 5-inch 1080p HD screen and a slightly slimmer, lighter build than its antecedent.
(Credit: Sarah Tew/CNET)
Standing at 136.6mm tall by 68.9mm wide (5.4 inches by 2.7 inches), the Galaxy S4 fits right in between the GS3 and the Galaxy Note phones. It's large, to be sure -- very large -- but since I've grown used to holding big handsets, it didn't feel overwhelming in my hands. A more dimpled finish on the white version I held reminded me of the Galaxy S2, in contrast to the GS3's silky brushed feel. The GS4 also comes in "Black Mist."
While visually appealing, I've never seen a Samsung phone that wows me with its finely crafted build quality or materials. The GS4 doesn't reach the same caliber as the beautiful, all-metal HTC One, nor is it as polished as the iPhone 5. To be fair, that isn't Samsung's goal; after all, Samsung has stuck by plastic for a few good reasons, including durability (it won't smash like glass), manufacturing benefits, and price.
As the rumors and leaks foretold, the GS4 has a 5-inch HD Super AMOLED display with a 1,920x1,080-pixel screen resolution. While it isn't exactly edge-to-edge, the smaller bezel makes the screen feel more expansive. At full brightness, the display's 441ppi pixel density looked rich and crisp, but I'll need to compare it with the BlackBerry Z10, iPhone 5, and others to really get a lock on just how sharp it is. Also, like you'd find in Nokia's Lumia line, the GS4 uses a highly sensitive screen that lets you navigate with long fingernails or even gloves (a must for cold-weather climates.)
Above the display you'll find the usual array of sensors and the 2-megapixel front-facing camera lens. There's no front-facing flash on the GS4 as I would have liked, but that was mostly wishful thinking anyway. Below the screen, you'll find the solitary physical home button, flanked by capacitive menu and back buttons. On the top of the phone is where you'll find the IR blaster, which shoots out infrared light to control your TV directly from the handset.
What I really like about this blaster, other than the accompanying app, is that Samsung promises it works for all televisions, not just Samsung TVs. The app will let you control channels and volume, and also play on-demand content through a partner.
Samsung Galaxy S4
Beneath the back panel sits a 2,600mAh battery and a microSD card slot capable of up to 64GB in expandable storage.
(Credit: Sarah Tew/CNET)
On the back, there's the 13-megapixel camera, a jump up from the GS3's 8-megapixel lens. Even though the number of megapixels isn't everything, Samsung has had a good track record with images so far. The shooter has an LED flash and records 1080p HD video.
Beneath the back cover, you'll find a microSD card slot that can store up to 64GB in external memory, to go along with the 64GB internal storage. There's also a 2,600mAh battery.

The Galaxy S4's software up close

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OS and apps
The Galaxy S4 runs none other than Android 4.2.2 Jelly Bean, the most up-to-date version of Android you can get right now. Riding on top of it as usual is Samsung's Touch Wiz overlay, a customized interface that I, for one, think is getting a little long in the tooth. Also, keep in mind that the next Android OS, Key Lime Pie, should appear when Google I/O opens on May 15. That's not far away, so I hope that Samsung and the carriers fast-track the Galaxy S4 for an upgrade.
However, Samsung does use TouchWiz to add a bevy of software enhancements, like gestures, and a beefier notifications tray that offers a ton more toggling options to quickly turn settings on and off. In addition to your usual toggles for Wi-Fi, Bluetooth, and GPS, you'll also see toggles for call-blocking mode and eye-tracking gestures.
Samsung Galaxy S4
A tiny IR blaster on top turns your GS4 into a remote to control your TV.
(Credit: Sarah Tew/CNET)
To Samsung's credit, several functional tools carry over from the Galaxy Note 2, including the multiview mode that lets you split the screen to interact with two apps, say the browser and notes.
Once again attempting to out-Google Google, Samsung introduces the S Translator tool, embedding it into e-mail, the ChatOn messenger app, and letting it stand as its own tool. Speaking of ChatOn, the Samsung-built chat app adds three-way video calling, screen-sharing, and video calls that make use of both cameras.
I also like the idea of another new collaborative feature, Group Play. As with some of the GS3's photo-sharing features, this one rewards GS4 owners by letting them connect (via NFC or Bluetooth) to other Galaxy S4 devices to share music, photos, documents, and even engage in multiplayer games. For the music aspect, envision a whole room full of people playing the same song from their phones: instant surround sound!
As for Group Play games, Gun Bros 2 and Asphalt 7 have been specifically adapted for the GS4. Samsung will release an SDK for other game developers to jump on board with simultaneous, social game play. Good idea? Sure. But without knowing how practical it is to set up and use, the jury is still out.
Samsung Galaxy S4
The Galaxy S4 interface includes a more extensive set of toggle controls in the drop-down menu.
(Credit: Sarah Tew/CNET)
Although I didn't get a chance to try this next feature during my briefing, I like the idea of an integrated optical reader that can scan QR codes, turn business cards into text, and translate with S Translator. Nothing here is new to smartphones, and OCR (optical character recognition) doesn't always work, but it's good to see this sort of behavior brought to the surface.
Now, when Samsung spots a trend, it pounces. Thus the birth of S Health, a calorie-counter/pedometer in one that uses phone sensors like the accelerometer and barometer to track your steps, jogs, hops, jolts, snacks, and perspiration. Combined with one of its new Samsung-branded fitness wrist bands, Samsung is attempting to replace specialized third-party apps that do these functions already.
The problematic S Voice assistant and S Memo note apps are returning programs, along with settings that automatically adjust screen brightness based on the app you're in. Samsung presents this as a benefit to you, making reading or viewing more comfortable. In the GS3, a dimmer browser window threw me off, and made me think that the screen brightness was severely limited. I assume that, as with the GS3, the GS4 will let you adjust your preferences in various settings menus. The GS4 does the same for audio.
Samsung also announced a new feature for the S4 called Galaxy S Voice Drive. Designed for in-car use, the voice command feature will let drivers use the handset's built-in navigation system as well as make calls, send messages, and check the weather. I didn't have the opportunity to test the feature in a Manhattan hotel conference room, but Samsung says that Voice Drive will start when you get into your car.
Samsung Galaxy S4
Eye-tracking software keeps tabs on where you're looking.
(Credit: Sarah Tew/CNET)
Eye-tracking gestures
Conflicting rumors painted a scenario where you'd scroll the screen with your eyes using eye-tracking software within the GS4.
Turns out, that's somewhat true. Smart Pause and Smart Scroll are two features that build off the Galaxy S3's optional Smart Stay feature, which kept the screen from dimming when you looked at it. In the GS4, tilting the screen up or down while looking at it scrolls you up or down, say if you're reading a CNET story, of course. As a daily commuter with one hand on the phone and one on a hand strap, this could be a more convenient way to catch up with news while on the train or bus.
I really like the idea of Smart Pause, which halts a video you're watching when your eyes dart away, then resumes when you start paying attention again.
Both features worked better in theory than they did in practice, though I should mention that the GS4 I was looking at is (obviously) preproduction running prefinal software. Still, response time was a beat slower than I wanted, taking a little time to pause and resume the video, and scroll the screen. A minor delay makes sense. You wouldn't want to start and stop again every time you're distracted for a second. Instead, the software seems to track longer periods when you're away, like if you stop what you're doing to order a cup of coffee, talk to a friend, or climb a set of stairs.
Air View and gestures
While you can make googly eyes at the GS4, most gestures are still reserved for your fingertips. Hovering features known as Air View make their way from the stylus-centric Galaxy Note 2 and Galaxy Note 10.1 tablet to the Galaxy S4, but replace the stylus with your digit.
You can control the Galaxy S4 by waving your hand in front of the camera sensor.
(Credit: Sarah Tew/CNET)
Hover your finger and you can preview a video clip or image from the photo gallery, glance at browser tab thumbnails, find your place on a video timeline, and check out an e-mail. You'll also be able to magnify calendar events and get a closer look in speed dial. Flipboard has built a customized app to work with Air View, which lets you hover over a tile to see which articles lie beneath.
In addition to hovering with a fingertip, you can wave or wipe your whole hand in front of the screen (and camera sensor) to navigate around. For example, enable this gesture and you can agitate your palm to pick up the phone or switch songs in a playlist. Steadily sliding your hand back and forth can advance photos in a gallery, or browser tabs. You can also scroll up and down in a list.
The feature was a little jerky and jumpy when I tried it, but it did work. As with eye-tracking, you'll have to wait a half-second to see results.
Cameras and video
If the promise of the GS4's 13-megapixel images doesn't wow you, Samsung is hoping that its refreshed interface and enhanced features will. Perhaps the most out-there is the dual-shot mode, which takes photos and video from both the front- and rear-facing cameras, and combines them into one.
The background shows the capture from your main camera, while the foreground -- whatever you take from the front-facing camera -- lays on top. You can choose to change the window size and shape on top, say a postcard stamp, an oval, or a simple window. You can also swap camera positions so that rear-facing gives you the inset and the front-facing image forms the background. As to why, the answer, like some of Samsung's many features, is more correctly: why not?
The camera interface takes full advantage of the GS4's display.
(Credit: Sarah Tew/CNET)
Even more new modes include Sound & Shot, which takes a picture and captures up to 9 seconds of audio (sounds like HTC's Zoe mode to me), and Drama Shot, which combines all the actions from a burst shot into a single frame. If someone is jumping, for instance, you see all stages of the leap in one shot (P.S. HTC has this, too in the One.)
Then there's Cinema Photo, which lets you animate just one portion of a video and keep the rest static (it creates a GIF), and Eraser mode, which can erase an unwanted person from a shot. The Samsung team and I tried this out five or six times on the demo device I got to hold, but it didn't work; chalk it up to a prerelease software bug.
You'll also find Story Album, which gathers friends into a single photo album. Integration with Trip Advisor lets you add more location-based detail, and you can print any album through self-publishing platform Blurb.
Samsung Galaxy S4
The GS4's new dual-shot mode combines photo and videos from the front-facing camera and rear camera into one frame.
(Credit: Sarah Tew/CNET)
Performance
While the Galaxy S4 will look the same everywhere in the world, it won't necessarily have the same motor under the hood. Your future GS4 handset will either thrum from a 1.9GHz quad-core Qualcomm Snapdragon 600 series processor, or from a 1.6GHz eight-core chipset, Samsung's Exynos 5 Octa silicon.
We'll need to set the two bad boys side by side in the lab to see real-time performance differences, but in the meantime, the Octa-curious can get a load of CNET editor Eric Franklin's Octa 5 benchmarks from Mobile World Congress.
Data speed freaks can rest assured that the Galaxy S4 will support LTE in expected markets (these haven't yet been announced), and LTE roaming will be possible for some geographies (very nice).
As for battery life, the phone has a large, 2,600mAh ticker, but also a larger screen and even more features to compromise performance. Smart Stay and S Voice both drain the battery more quickly, which just means that, as always, potential buyers should adjust their expectations. The more video and games you play, the shorter your life per battery charge. (Read more on battery life here.)
In terms of storage and memory, the Galaxy S4 has 2GB RAM, 64GB internal storage, and another 64GB available through the microSD car slot. In today's market, you can't get more than that.
Pricing and availability
If this phone sounds like something you want to get your hands on, you won't have to wait too long. Samsung plans to stagger releases worldwide in April and May. In the U.S., Verizon, AT&T, Sprint, T-Mobile, U.S. Cellular, and Cricket Wireless will all get the Galaxy S4 (along with Sprint MVNO Ting). Samsung hasn't yet shared plans for other countries.
Samsung also hasn't shared pricing yet, since it differs by region and by carrier, but you can expect comparable pricing structures to what you saw in your area for the GS3.
Samsung Galaxy S4
A more sensitive screen means you'll be able to use gloves when operating your phone.
(Credit: Sarah Tew/CNET)
What's missing?
While the Galaxy S4 hits expectations square on the head, there are still a few small areas that competitors can crow about. As I mentioned, premium build materials are one. After my briefing, it also isn't exactly clear where the Galaxy S4 comes down on wireless charging. When asked, a Samsung representative said that the presence of wireless charging "depends on market requirements," which I read as a soft "yes." This strikes me as a strange feature to skip mentioning, especially since we know that you can rig a Galaxy S3 to wirelessly charge.
How it compares with the competition
The Galaxy S4 is a high-end, fully featured smartphone that's meant for almost everyone. Samsung has made sure to include every salient hardware spec and enough new and interesting software features to hold your attention, if not constant use.
Although the handset's hardware isn't exceptionally beautiful and software isn't particularly inspiring, it has every essential feature and then some. Right now, the best way I can describe it is as the Gap clothing of smartphones. While you may not use or even like every item on display, it's long on basics, represents a certain high standard, and you'll be able to get it anywhere.
Stay tuned for many more details, impressions, photos, and videos in the upcoming hours, weeks, and months.